Divinity II: Ego Draconis captivated my heart on my second attempt at playing it. The first try wasn't the best, but the game stayed on my new PC for a year or more. One day, I decided to give it another shot, and it quickly consumed my days. I remember playing until three or four in the morning because of an intriguing task I couldn't put down.
For the woman protagonist, I drew inspiration from Lady Aribeth de Tylmarande from "Neverwinter Nights." I combined her design with armor and weaponry from "Ego Draconis." Unfortunately, the long hours took a toll on my eyes, causing discomfort for a few days. I've since learned to pace myself to avoid overstraining my eyes, as I only have one pair for life.